PREVIZ ARTIST  
Responsibilities - Based on the director's instructions and references received, the previz artist should:
Create animatic shots
Create and edit layouts
Shot framing/composition

Requirements
Good sense of composition and pacing
Understanding of filmmaking techniques
Character animation skills
Advanced hands-on knowledge of Autodesk Maya
Must be highly creative
Ability to fully conform to the existing overall visuals and technical conditions
Ability to work well in a team environment
Fluency in written and spoken English or Hungarian
Ability to read English documentation

Advantages
Experience in game development
Experience in other areas (setup, composite, storyboard, etc.)
Passion for films and games




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